Some links about online games and their development:
Dibbell on making money from trading in online game items, or as
he puts it himself
a ... record of one man's attempt to get rich selling, literally, castles in the air.
- An interesting article on the economics of online game development, which makes the point that if such a game has even a modicum of success it will be quite a money-spinner, as opposed to the bulk of “boxed games” which make their publishers no money at all.